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    Future In A Bottle (tm)

    Cip

    Well, getting the interface to work (dragging, placing items, etc) was a bit trickier than... Go to last post

    Cip on 11-07-2010
  • OT Worlds

    by Published on 10-06-2010 14:13

    Fixed some smilies that were broken from when I upgraded the forum version.
    Sorry for tormenting you with the ugly ones ...
    by Published on 30-05-2010 19:00

    We're going to give the mapeditor business a shot, and we want you to tag along!

    What
    We want to create a mapeditor that allows live interaction with other people and that follows you everywhere you go, regardless of restrictions on your computer.

    Why
    We've all been looking forward to RME Live, but we're tired of waiting and frankly want to see if we can do it better.

    How
    The editor will be web-based and use a bunch of mana potions to work its geeky magic. Here's some specs we intend to follow:
    • Javascript with jQuery - For all the flashy things in your browser (dragging the map, etc.)
    • JSON - To communicate with the server without reloading the page for every little thing
    • PHP - For the server to handle your data
    • MySQL - Storing the map and related data
    I'm a bit reluctant to spoil too much this early, simply because the playing field may change when we stumble upon problems with the tools we mean to use, but rest assured we'll keep you informed and continuously ask for your feedback!

    Hold on, here's something I'd like to know how it could be improved, the list of features:
    • Mapping - As much RME-like functionality as possible (Let's face it, it's a nice mapeditor)
    • Chat - One global channel and one restricted to people using that map
    • Custom Creatures - Create your monsters/NPCs inside the editor, all in one nifty package
    • Templates - Share pieces of your map/creatures with other members of the community
    • Mini-boards - Discuss improvements with other members in your team


    In case you want to use your own IRC client all you have to do is to connect to #otworlds on Quakenet.
    by Published on 25-03-2010 17:43

    Don't forget to update your bookmarks (or refresh your memory ) with the new address to the forum!

    (If you haven't noticed, the forums have moved to otworlds.com (actually it's forums.otworlds.com, but otworlds.com leads here as well.))
    by Published on 24-03-2010 23:00

    We've moved the World 7 forums to OTWorlds.com, as you probably noticed. Right now the forums are accessible through forums.otworlds.com or world-7.com (World 7 expires on Wednesday and wont work after that), but soon enough they'll be placed directly on OTWorlds.com.

    I'm still not familiar with this new forum version so you'll have to excuse me if there's things that seem odd. Is there anything that you think should be changed/that you like?

    Leave a comment!

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